Grounded 0.7.0 Patch Notes | Update February 25, 2022 - simmonsworythe
Grounded update version 0.7.0 has arrived for players across both PC and Xbox. Released today, February 25, 2021, the latest patch notes limn untested crafting items, building options, and a considerable tweak to the hunger and thirst mechanic. As expected, there's as wel been a host of bug fixes and balance adjustments. Keep reading to learn active all the new features detailed in the Grounded update 0.7.0 temporary hookup notes.
Grounded Update 0.7.0 Highlights
Grounded version 0.7.0 is a fairly substantial update. Chief among the changes are different new items, including steps, railings, scaffolding, floors, and mountable trophies for all of the game's flying creatures. The act of base building itself has too been keyed: Non-grid buildings can be moved without existence burned, but building placement no more works while zipping, glide, or fighting.
As for how the game itself plays, the standout changes in update 0.7.0 concern hunger and thirst. Bonuses derivative from feeding and drinking now begin at 80 percent instead of 90, meaning satiated characters can enjoy bonuses for thirster. However, penalties for hunger and thirst now lead off at 20 percent or else of zero. No matter how you tend to play, you'll lack to go along some extra food on hand.
There are unusual small tweaks, likewise. Interacting with a backpack now loots complete of the items, thistle plants no longer need to be hit with an axe to glean thorns, and Chuck Berry Chunks put up now be wont to craft Berry Leather instead of just putting them into smoothies. Finally, there are hemipteron fixes addressing several issues according away the community, including an annoying login bug for Xbox Live users. For the full scoop, check up on the changelog below.
Grounded Update 0.7.0 | Patch Notes and Changelog
Here are the fill in patch notes for Grounded update version 0.7.0 As provided by Obsidian Entertainment.
New Crafting Content
- Added Step Railing: Branchlet Railing, Acorn Rail
- Other Steps Added: Acorn Spiral Steps
- New Scaffolding: Square bracket Scaffold
- New Floors Added: Grass Half-Floors and Gage Stem Floors
- New Item: Fire beetle Hanging Lantern
- New Particular: Wall-mounted Zipline Anchor
- New Item: Shinobi Sneeze, a locoweed-screen escape item
- Mounted Head Trophies posterior now be crafted for all of the flying creatures: Mosquitos, Fireflies, and Bees
Additional Features
All platforms
- You potty relocate whatever non-grid building you have made without destroying and rebuilding it (Lean-to, Storage, Workbench, etc.).
- When you are crafting, any items in nearby computer memory will be on hand as crafting ingredients without requiring you to put them in your backpack.
- You derriere place hauling items (Grass Planks, Weed Stems) on Ziplines exploitation the "Drop" action when pointing at the argumentation.
- Participant characters let new and improved stagger animations.
Changes / Tuning
Systems
- Starve and Thirst effects have been reworked:
- Bonuses now activate at 80% or higher rather of 90% surgery high.
- Hunger Bonus heals you over meter.
- Thirst Bonus increases your stamina regen.
- Penalties instantly activate at 20% or frown instead of 0%:
- Thirst Penalty caps your max toughness at 50%.
- Thirst Penalty reduces your stamina regen.
- Bonuses now activate at 80% or higher rather of 90% surgery high.
- Repair Recipes have been reworked:
- Armor Glues possess been removed.
- Armors now involve ~20% of their initial ingredients to reparation.
- Weapons in real time take 1 quartzite + a minimal measure of their initial ingredients to resort.
- Tout Masks now learn durability wrong in gas hazards.
Fight
- Bandages now heal practically more HP, but over a practically longer time period.
- Mosquito Needle has the spirit-steal ability slightly decreased.
- Bees straightaway have 2 additional attacks.
- When you are wielding some a shell and a canteen, the Block input will some drink from the canteen and block.
- Weevil shield durability twofold.
- Bratburst and Splatburst deal more damage.
- Pollen Shot now adds slightly more floor impairment to bow attacks.
- Note: This is not a % take a chance to stupefy, this allows bows to deal stun damage in improver to normal legal injury
Interface
- Enduring (applied by gear or mutations) and temporary status personal effects come along in the Condition UI.
- Added "Some Weapon" HotPouch time slot eccentric and changed the defaults of the eldest four slots to be "Any Weapon" instead of "Whatever Melee Weapon".
- Save games that are older than five update versions will beryllium marked with an "Ancient Save" warning.
- The block meter is slightly littler and scooted to the right.
- Equipped shield durability is shown in the HUD.
- Equipment military rank gauges take up been converted visually from a regular bar to a nugget-based bar.
- More icons are represented in the Icon Legend in the Oculus sinister chit.
- The 'day' count in the OS tab has been embiggened.
- More of the correspondenc screen is unlocked by default on now.
- John Brown and Yellow added to the image customizer color array.
- A few additional icons added to the storage and trail marker ikon customizers.
- Adjusted the storage port for reasons.
- Adding 'analyzed' status to storage user interface.
- Contrast adjustments to the Ghostmint SCA.B flavor.
- Alto Contrast SCA.B flavor applies a dark backing to the HUD SCA.B.
- Bringing your teen back from the hunger or thirst danger zones will reason SCA.B to fiddle a happy reasonable.
Humanity
- Interacting with a dropped backpack will now instantly do a loot-all litigate. If any items are still leftover because your inventory is wax, so the born plump for UI will open.
- Removed the pre-placed zipline anchors from the paint can and the oak tree shoetree lamp.
- Thistle plants have been reworked:
- Thorns are now harvested directly instead of requiring a hit with an ax.
- Each thistle plant no longer provides an infinite amount of thorns.
- Thorns respawn on the thistle engraft later a set amount of time.
Buildings
- Building placement is no longer allowed while gliding, zipping, operating theatre in combat.
- Pebblet Foundations now deman more pebblets than clay to build.
- Sap Dripper has been overhauled:
- A final mesh has been created.
- The recipe has been exchanged to match the new mesh.
- Sap Dripper is now properly considered a wall-mounted building for positioning purposes.
- Placement should be a lot more lenient, allowing easier and more consistent placing.
- Item will now engender 1 cosh every 5 hours and bum stick up to 5 blackjack in total (antecedently spawned 1 sap every 24 hours).
Crafting
- Berry Chunks can straightaway embody dry into berry leather on the Jerky Rack.
Creatures
- Larva will in real time explore a larger area of the backyard.
- Larva potty now burrow.
- Creatures now take much yearner to to the full regen when out of combat.
- Gnats should be less fascinated in spamming the player with boops.
Hemipteron Fixes – Entirely Platforms
Top Community Issues
- Fixed Fireflies not flying down to the yard aright after loading a stake.
- The game will no yearner immure when placing OR removing buildings on saves with huge numbers of buildings.
- Grid buildings can no more be settled entirely under the terrain.
- Fixed make unnecessary game screenshots sometimes looking corrupt.
- Fixed "Toggle Crouch" option sometimes not thrifty and taking essence.
Game
- State-entirely buildings can no more be placed on water in certain situations
- Buildings such as Fences and Ramps will no longer snap strangely to subsequent buildings
- The underside of a Perky Foundation can no longer support early structures.
- Palisades will no longer be invalid when placed along roughly sway surfaces.
- Diagonal walls at 90-degree angles will now support each other.
- Walls will no thirster indiscriminately lose crenellations when loading a save.
- Immobile a few cases where snapped structures might be incorrectly detected as disable.
- BURG.L Call for UI will lade correctly for clients when they are the number 1 player to access it.
- CPU / Networking carrying out improvements by the flooded sprinkler area.
- Multiple overlapping gas hazards no yearner stack their terms.
- Removing the 'O' binding from the inventory screen that opened the deprecated inspection popup.
Items/Equipment/Resources
- Feathers and Hedge Berries will no more occasionally disappear when burden a save.
- Ziplines bequeath no longer ba flying creatures.
- Sap Catchers keister no longer be located on Light Foundations.
- Fixed used-up items non showing up on your fictional character model in the inventory screen.
- Fin Flops+ now behave properly when dropped from the player's inventory.
Creatures
- Fixed several cases where mosquitos would log Z's in incorrect locations.
- Flying creatures are now much less unsure about flight through the grass.
- Creatures will now rouse when damaged past hazards.
- Creatures properly dissolve at far distances for clients now.
- TAYZ.T's in the pool science laborator testament be more aware of their surround.
- Fixed sleeping creatures teleporting along clients after they've been woken up (most visible if you wake up a Wolf Spider from sleeping).
- Reduced the annoyingness of gnats.
UI
- The photographic camera will no longer start in first-person when payload a save in which the player was soaring or zipping.
- "Inventory Full" will no more be misleadingly displayed when trying to haul an item while swimming.
- Rigid some scrolling and display issues in the "Recipes Used In" section along the Crafting screen.
Audio
- 'Theft in progress' SFX played upon inaugural the UI while in combat has been replaced with novel SFX.
- SCA.B crying about lust and thirst will period of play a specific sound for for each one instead of a single sound for both.
Hemipteran Fixes – Xbox Platform
- Fixed audio issues after suspend / resume.
Bug Fixes – Steam Platform
- Logging into an Xbox Live account that was previously logged into with a several Steamer account will no more fail the login step.
- Removed HDR tab key from the Options screen.
Bug Fixes – Windows Memory boar Political program
- When on that point is a unused update visible, the game will properly tell you when trying to access Multiplayer instead of presenting a generic "Multiplayer Error" message.
- Far HDR tab from the Options screen out.
Ominent Practical Technologies
- Owed to the new discovery of [Far], [WITHHELD] has been updated accordingly.
Thank you everyone for your continued support and reports, we appreciate them!
Source: https://www.gamerevolution.com/guides/675154-grounded-0-7-0-patch-notes-update-feb-25-2021
Posted by: simmonsworythe.blogspot.com

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